SetTexturePixel |
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SetTexturePixel
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Sets the RGBA values of a single texture pixel. The custom channel is optimized for speed in continuous mode (e.g. For-Loops). Update rates of up to 1.4 Mpixel/sec have been reached. The 5.0 version allows additional fill and save operations. |
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Comparison LDR/HDR
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Experiment to show the difference between LDR and HDR. A wedge is produced with SetTexturePixel. The resulting texture is 64 x 64 in size. Intensities run betweein 0 and 1.0. For HDR, an optional offset is added. Uses Texture2Heightmap plug-in to generate a 3D geometry. File: SetTexturePixel-HDR-Demo.cgr. |
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Zugriffe heute: 1 - gesamt: 628. Warning: fopen(../../../assets/plugindata/w2dcnt619cb27fd7778f3c57b991ce2e30f4ea.dat): failed to open stream: Permission denied in /home/www/web/printable/custom-channels/texture/settexturepixel/index.php on line 169 |
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